Still, both the meticulously-recreated real world locations of the campaign and the more fanciful interpretations used for maps in multiplayer are visually spectacular, further cementing the series at the apex of realistic shooters. It all looks gorgeous in-game too, of course – although you’d rightly expect nothing else, given the size of the development teams and sheer investment on Call Of Duty these days. Those setpieces are more than matched by brilliantly-written and -performed cutscenes that give the likes of 24 a run for their money (fittingly, 24’s Glenn Morshower plays General Shepard here). In many places, Modern Warfare II is the best action movie you’ll watch all year. Epic car chases, prisoner rescues, upside-down shootouts from a helicopter – Call Of Duty’s penchant for going ridiculously over the top is as intact as ever. It’s more variations of the same experiences and setpieces the series has offered almost on repeat over the last two decades.ĭespite it all feeling very repetitive in execution, the series’ signature action sequences remain spectacular. However, while there are some standout missions that mix the familiar Call Of Duty experience up – in particular ‘Wetwork’, an early game sequence set amidst Amsterdam’s canals, where you emerge from the murky water like a Spec Ops Jaws, taking down enemies with well-aimed knife throws – and a notable shift towards Metal Gear Solid-esque stealth action at points, much of Modern Warfare II feels like a remix. The advanced haptics on PS5’s DualSense controller (version tested) add enormously to this sense of immersion too, with a satisfying level of resistance to pulling the trigger, and variable rumble in response. That said, COD once again excels at weapon feel, with every gun offering a noticeably different experience in heft, recoil, accuracy, and rate of fire. It never really feels like any of them have particular skills or specialities that the game is showcasing though, since in the moment of each mission, any one of the core cast could be behind the first person view. Players switch between members of Task Force 141 through the course of the game, which includes returning series stalwarts Ghost and Soap. Despite it all feeling very repetitive, the signature action setpieces remain spectacular.
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